This is 2nd part of Crystal Maiden's Skill build guide. Before you read it, I recommended you to read my first chapter.
In level 1-8, We must boosted both Frost nova and Frost bite. Now we must have level 4 Frost nova and level 4 Frost bite. In middle games, It is very useful if we boosted Crystal Mayden's attribute bonus and then Freezing Field.
Now that Crystal Mayden has enough mana from natural Intelligence gain, attribute bonus point, and bracers, Crystal Mayden can start to have enough mana for Freezing Field. Crystal Mayden will be getting items that allow Crystal Mayden's freezing field to last the full 3 seconds, so it is okay to boosted up this skill.
Put the rest of Crystal Mayden's points into Attribute Bonus as they improve everything. Don't get Brilliance Aura, as it is not useful to you in any way. Atleast one of Crystal Mayden's teammates should have a Ring of Basilius, and since Brilliance Aura and Ring of Basilius don't stack, Crystal Mayden's shouldn't get Brilliance Aura. Crystal Mayden's mana problems will be fixed with a Eul's Scepter of Divinity, and after that, Crystal Mayden's shouldn't has any mana problems at all making Brilliance aura obselete.
Freezing Field is not taken at level 6 because it costs huge mana for you to handle. You already have 2 spells that you should often use, and add Freezing Field in there and you will be unable to manage all your spells and mana. Also, if you start to channel this early game, you are asking to be disabled, and most disables will tear you apart. You should leave this to levels 10 and 11.
This is summary for crystal mayden's skill build in early games:
Level 9 - Attribute Bonus
Level 10 - Freezing Field
Level 11 - Freezing Field
Level 12 - Attribute Bonus
Level 13 - Attribute Bonus
Level 14 - Attribute Bonus
Level 15 - Attribute Bonus
Level 16 - Freezing Field
That's all my crystal maiden's skill build in middle games. I hope you enjoy it.
In level 1-8, We must boosted both Frost nova and Frost bite. Now we must have level 4 Frost nova and level 4 Frost bite. In middle games, It is very useful if we boosted Crystal Mayden's attribute bonus and then Freezing Field.
Now that Crystal Mayden has enough mana from natural Intelligence gain, attribute bonus point, and bracers, Crystal Mayden can start to have enough mana for Freezing Field. Crystal Mayden will be getting items that allow Crystal Mayden's freezing field to last the full 3 seconds, so it is okay to boosted up this skill.
Put the rest of Crystal Mayden's points into Attribute Bonus as they improve everything. Don't get Brilliance Aura, as it is not useful to you in any way. Atleast one of Crystal Mayden's teammates should have a Ring of Basilius, and since Brilliance Aura and Ring of Basilius don't stack, Crystal Mayden's shouldn't get Brilliance Aura. Crystal Mayden's mana problems will be fixed with a Eul's Scepter of Divinity, and after that, Crystal Mayden's shouldn't has any mana problems at all making Brilliance aura obselete.
Freezing Field is not taken at level 6 because it costs huge mana for you to handle. You already have 2 spells that you should often use, and add Freezing Field in there and you will be unable to manage all your spells and mana. Also, if you start to channel this early game, you are asking to be disabled, and most disables will tear you apart. You should leave this to levels 10 and 11.
This is summary for crystal mayden's skill build in early games:
Level 9 - Attribute Bonus
Level 10 - Freezing Field
Level 11 - Freezing Field
Level 12 - Attribute Bonus
Level 13 - Attribute Bonus
Level 14 - Attribute Bonus
Level 15 - Attribute Bonus
Level 16 - Freezing Field
That's all my crystal maiden's skill build in middle games. I hope you enjoy it.
2 comments:
wew thread DOTA.....
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